Champions
2 Cost
▼ Caitlyn
nerf
- Spell Damage: 200/300/500AD
→
190/285/470AD
▲ Warwick
buff
- Spell Damage: 200/300/450AD
→
215/325/500AD
3 Cost
Azir:
- Bugfix: Spell damage properly benefits from Summoner
- Summoner (2) Bonus: 45%
→
20%
- Summoner (3) Bonus: 67.5%
→
30%
- Spell Damage: 48/72/115/205
→
40/60/96/165AP
▲ Diana
buff
- Spell Damage: 65/100/155AP
→
70/105/170AP
- Shield: 150/225/300
→
150/275/400AP
Mama Beak
- Bugfix: Spell damage properly scales with star level.
- AD: 65
→
50
- Spell Damage: 27/41/65AD
→
20/30/48AD
4 Cost
▼ Ahri
nerf
- Spell Damage: 485/735AP
→
450/675AP
▼ Nidalee
nerf
5 Cost
▲ Alune
buff
- Moonshard Spell Damage: 53/80AP
→
55/83
▲ Elder Dragon
buff
- Spell Damage: 265/400AD
→
285/435AD
- Resists: 70
→
75
▲ Lux
buff
- Inferno Mana Restore: 8
→
10
- Primal Attack Speed: 50%
→
60%
Traits
▼ Blackthorn
nerf
Sacrifice Multiplier
- 1* 5-cost: 1.5
→
1.4
- 2* 4-cost: 2.25
→
2.1
- 2* 3 -cost: 1.8 → 1. 75
- Tank Sacrifice Armor/MR: 17
→
15
▲ Fae
buff
▼ Solar
nerf
- 5 3* True Damage Conversion: 50%
→
40%
Set Mechanic
Wisps
- Wisps will now always fade away at the start of Combat, even if the shop is originally locked by the player.
Augments
Disabled Augments
- Double Trouble
- Calculated Loss
- Construct a Companion
▲ Chosen of the Sun
buff
- Leona Base Health Per Round: 60
→
70
▲ Dark Ritual
buff
AP From Cashouts:
- Cashout 1: 8
→
5
- Cashout 2: 20
→
12
- Cashout 3: 32
→
40
- Cashout 4: 48
→
60
- Cashout 5: 80
→
100
- Cashout 6: 152
→
175
- Cashout 7: 200
→
250
▼ FOURcing
nerf
- Health Per Item: 120
→
100
▲ Item Extraction
buff
▼ Unrivaled
nerf
- Kha'zix Mana Share: 100%
→
70%
Wisps
Disabled Wisps
- Clone Companion (Base/Upgrade/Prismatic)
- Memorial Dummy (Base/Upgrade)
▼ Abandon Ship
nerf
- Rerolls: 10/12
→
8/10
- XP: 10/12
→
8/10
All 1/2/3/4/5s Wisps
- Now have more applicable minimum “Gold to Appear" requirements.
▼ Beggar's Wisp
nerf
- Gold Granted: 3/6g
→
3/5g
▼ Forest Mage
nerf
▼ Prolific Power
nerf
▼ Verdant Vitality
nerf
Items
Artifact Items
Hullcrusher
- Blossom now willgrant an Upgraded wisp on 2-1 if it was active on 1- 4. This only is changed for Stage 1.
- Nidalee now can't get stuck playing her attack animation but not attacking for the rest of combat if stunned at the right time during her spell
- Using a Masterwork Upgrade on a benched champion during Combat works properly.
- Fixed a bug where 2 -star 5-costs could change into 1 -star Lux with transforming effects like Major Polymorph.