Champions
1 Cost
▲ Camille
buff
- Spell Damage: 160/240/360
→
160/240/390
- Shield: 60/85/120
→
60/85/135
▲ Kobuko
buff
- Spell Flat Heal: 250/300/400
→
265/315/430
▼ Omn
nerf
- Damage Blocked to Artifact: 90000/200000/330000
→
90000/220000/400000
▼ Pebbles
nerf
- Spell Damage per Second: 160/240/360
→
150/225/340
▲ Rek'Sai
buff
- HP Regen Flat: 9/12/15
→
10/14/20
2 Cost
▼ Gromp
nerf
AD Form
- AoE Damage: 110/165/250
→
100/150/240
AP Form
- Primary Target Damage: 250/375/565
→
225/340/535
- AoE Damage: 100/240/360
→
145/220/345
▲ Sejuani
buff
- Spell Cone Damage: 40/60/90
→
90/135/205
- Spell Slam Damage: 70/105/160
→
120/180/270
▲ Warwick
buff
- Spell Damage: 180/270/405
→
200/300/450
3 Cost
▲ Azir
buff
- Spell Damage: 48/72/115
→
50/75/120
Diana
- [Bugfix] Shield is no longer a decaying shield
- [Reworkj Now sends out 6 missiles split between enemies within 2 hexes
- Orb Damage: 125/190/300/530
→
65/100/155/270
▼ Fiddlesticks
nerf
- Spell Healing: 425/500/850
→
395/470/790
▼ Hecarim
nerf
- Spell Healing: 450/550/800
→
400/500/720
▲ Kha'Zix
buff
- Spell Damage: 210/315/475
→
240/360/540
- Takedowns for Evolution: 10/30/60/100
→
8/30/60/100
▼ Krug
nerf
- Alpha Mark Shield: 10%
→
8%
- Kruglette HP Ratio Bonus: 14%
→
12%
- Kruglette Flat Bonus: 70/110/180
→
50/100/180
- Spell Bonus HP: 175/225/350
→
175/225/325
▼ Master Yi
nerf
AP Form
- On-Hit Magic Damage: 155/235/375
→
145/220/350
▼ Rengar
nerf
- Spell Damage: 295/445/710
→
270/405/650
- Minimum Heal: 80/120/160AP
→
70/100/130
- Maximum Heal: 180/270/360AP
→
150/220/300
▲ Vi
buff
- Spell Instant Heal: 200/250/350
→
225/300/400
4 Cost
▼ Amumu
nerf
- HP Heal Ratio: 2.4%
→
2.2%
▲ Lillia
buff
▲ Nidalee
buff
AD Form
- Swipe Damage: 190/285/2500
→
215/325/2500
- Heal: 250/350/2000
→
275/400/2000
AP Form
- Emp0wered Attack Damage: 135/205/2000
→
160/240/2000
- Third Attack Damage: 250/375/3000
→
300/450/3000
▲ Sivir
buff
- Spell Damage: 155/235/1050
→
165/250/1050
▲ Zyra
buff
- Spell Damage: 33/50/225
→
35/52/225
5 Cost
▼ Ashe
nerf
▲ Draven
buff
▼ Elder Dragon
nerf
- Spell Damage: 240/360
→
200/300
▼ Lux
nerf
- Spell Damage: 370/580
→
330/520
- Elderwood Max HP Increase: 5%
→
4%
- Primal Bonus AS: 60%
→
50%
▲ Maokai
buff
▼ Taric
nerf
- Shield: 250/500
→
200/400
Traits
▲ Blackthorn
buff
- 2 Cost 3 Star Stat Multiplier: 300%
→
280%
- 3 Cost 3 Star Stat Multiplier: 400%
→
330%
2/4 Piece
- Tank Sacrifice HP Bonus: 15%
→
17%
- Tank Sacrifice Resist Bonus: 15
→
17
- AD Sacrifice AD Bonus: 20
→
22
- AD Sacrifice As Bonus: 9%
→
10%
- AP Sacrifice Damage Amp Bonus: 12%
→
13%
- AP Sacrifice Mana Regen Bonus: 1.5
→
1.7
6 Piece
- Bonus HP: 250
→
200
- Bonus AS: 20%
→
18%
- Bonus AD: 20
→
18
- Bonus AP: 20
→
18
- Bonus Resists: 20
→
15
▲ Coven
buff
- 7 Piece Essence per Loss: 70
→
100
▲ Defender
buff
- Selfish Resists: 25/55/110
→
25/55/115
▼ Eclipse
nerf
▲ Elderwood
buff
- Stonebark Tree Bonus HP: 100
→
150
- Protector Spell Primary Damage: 420/630
→
445/670
- Protector Spell AoE Damage: 210/315
→
220/335
▲ Fae
buff
- Golden Pixie Reward Breakpoints Lowered
▲ Juggernaut
buff
- Selfish Durability: 20/28/34%
→
20/30/40%
▼ Solar
nerf
- 3 Star Bonus Scaling: 2.5%
→
1.5%
▼ Vanguard
nerf
- 6 Piece Durability: 8%
→
6%
Augments
▼ Blossom's Call
nerf
▼ Bonus Gift
nerf
▼ Bonus Gift +
nerf
▼ Champ Delivery ++
nerf
▲ Cry Me A River
buff
- Mana regen: 3 → 4 (matches Set 17)
▼ Expedition 33
nerf
- Now grants the correct loot of 2 5 cost champions, 1 masterwork upgrade and 1 component anvil
▲ Flame On
buff
▲ Forged In Strength
buff
▲ FOURcing
buff
▲ Investment Strategy
buff
▲ Investment Strategy II
buff
▼ Max Build
nerf
- 12 → 10 rerolls upfront
- 5 → 3 rerolls at level 9
▼ Quick Streaks
nerf
▼ Residual Magic
nerf
▼ Residual Magic
nerf
▼ Residual Magic
nerf
▼ Shimmerscale Essence
nerf
▼ Small Furry Friend
nerf
- Reduced effectiveness: 70%
→
50%
▲ U.R.F
buff
- AS: 15
→
20
- Mana regen: 2
→
3
▼ Wisp Rebate
nerf
▼ Wisp Rebate+
nerf
Wisps
▲ Barier
buff
- Shield: 1000
→
1200
- Duration: 5s
→
6s
- Upgrade Duration: 8s
→
9s
▼ Blood Ritual
nerf
- Cost: 5g
→
6g
- Health Cost: 9
→
10
- Upgrade Health Cost: 5
→
6
▼ Booster Shot
nerf
▼ Cutpurse
nerf
▼ Downpour
nerf
▼ Flow
nerf
▼ Flood
nerf
- Streak Addition: 2
→
1
- Upgrade Streak Addition: 3
→
2
▲ Grow Up
buff
- Cost: 10g
→
7g
- XP Gain: 16
→
10
- Upgrade XP Gain: 20
→
12
▼ Hand Of Baron
nerf
- Attack Damage: 5%
→
4%
- Ability Power: 5%
→
4%
- Attack Speed: 5%
→
4%
- Health: 50
→
40
- Magic Resist: 5
→
4
- Armor: 5
→
4
- Upgrade Attack Damage: 9%
→
6%
- Upgrade Ability Power: 9%
→
6%
- Upgrade Attack Speed: 9%
→
6%
- Upgrade Health: 90
→
60
- Upgrade Armor: 9
→
6
- Upgrade Magic Resist: 9 >> 6
- Upgrade Omivamp: 7%
→
6%
▼ Heroic Sacrifice
nerf
- Health Regen: 2% per second → Removed
- Upgrade Health Regen: 2.5% per second → Removed
- Upgrade Health: 2000
→
1800
- Upgrade Omnivamp: 15%
→
12%
▼ Homing Fireflies
nerf
▼ Infliction
nerf
- Cost: 5g
→
6g
- Upgrade Duration: 14s
→
12s
▲ Killer's Regret
buff
- Stun Duration: 1s
→
1.25s
- Upgrade Stun Duration: 1.25s
→
1.5s
▲ Killing Frenzy
buff
- Execute Threshold: 10%
→
12%
- Upgrade Execute Threshold: 12%
→
15%
▼ Late Bloomer
nerf
- Items: 1
→
0
- Upgrade Items: 2
→
1
▼ Lost Travelers
nerf
- Upgrade Gold value of champions: 5g
→
4g
▼ Major Gambit
nerf
- Cost: 2g
→
3g
- Upgrade no longer grants a component.
- Upgrade Gold: 10g
→
12g
▲ Marksmen's Marks
buff
- Chance to double attack: 25%
→
30%
Nature's Wrath
▼ Payday
nerf
Prolific Power
- Can now appear from 4-2 to 4-6.
▲ Quicken
buff
- Attack Speed gain: 25%
→
30%
- Upgrade Attack Speed gain: 30%
→
40%
Refreshing Light
- No longer offered from 5-1 to 5-6.
▼ Resistant
nerf
- Flat Damage Reduction: 15
→
10
- Upgr ade Flat Damage Reduction: 25
→
18
▼ Roly-Polys
nerf
Salvager
- No longer offered if a player has Crafted Crafting
▼ Slow Study
nerf
▲ Snacktime!
buff
- Execute Threshold: 12%
→
15%
- Upgrade Execute Threshold: 15%
→
20%
▼ Ultra Ascension
nerf
Verdant Vitality
- Can now appear from 4-2 to 4-6.
Bugfixes
- Fixed a bug where the Chatbox would not function properly for all players
- Fixed a bug where Carousel champions were moving faster than intended.
- Another fix added for Destiny Augments to only offer valid Augments for that round.
- Upgraded Blossom Wisps have had their text size adjusted
- Fixed a bug where Attack sFX would end earlier than intended.
- Hex highlighting VFX have been improved
- Magic Roll augment correctly shows its 3 Dice VFX
- Fixed a bug where summons (Yorick's ghoul, Nesting Dolls, Kruglets) would stop attacking after spawning
- Fixed a bug where the Coven prop would show the wrong values after combat.
- Fixed a bug where Coven props displays could overlap.
- Fixed a bug where Training Dummies could spawn on the opposite side of the board.
- Fixed a bug where the Primal Bear blessing could be selected twice.
- Fixed a bug where Extra Buckles would not grant its Extra Buckles.